Rules, Regulations, & Scoring
Tournament Information & Rules
Take & Hold Modes and Settings
The tournament will take place on the character Operator Ori, with the player completing 5 Hold Standard mode, you will need to have Radar Detect Mode as Off, and AI Difficulty as Standard.
Allowed
Any quickbelt is allowed
Physical gun stocks are allowed
Spectator options are allowed under certain circumstances
A first person camera is required
A third person camera is allowed but must not be the primary view
Spectator camera views must not be seen by the player during the run
Pocket/holstered reloading is allowed
Not Allowed
Item Spawner is not allowed
Clown Sosigs are not allowed
Spawning of the options panel or spectator panel during the run is not allowed
Exceptional circumstances may require the spawning of the options or spectator panel, always ask a moderator before spawning either
Bullet trails are not allowed
Easy (non-physical) magazine loading is not allowed
"Pocket loading" is allowed (Having a gun in a quick belt slot and inserting a magazine)
Moving out of bounds of the map is not allowed
Offensive names, profile pics, etc. are not allowed
Teleportation movement is not allowed
OVR's Playspace Mover is not allowed
Checking chat during the run is not allowed
Invasive overlays that limit viewing of your run are not allowed
Non-prescription drugs is not allowed
Other Rules
Gravity settings must be set to Realistic or Playful
Game files will need to be verified before your runs
All runs will be timed with a max time of one hour, if you exceed an hour, you will be penalized with 100 points deducted every minute you continue. If you use a particularly slow or complicated method of movement (redirected walking, etc.) please inform us in the discord before your run (optimally 24 hours notice) and a note will be made for the moderator watching your run. Make sure that the moderator is familiar with your specific movement method.
Mods that interact with the game of any kind are not allowed during your run. It is highly recommended that if you use mods, that you create a second instance of the game for your mods and use the vanilla version of the game for your tournament run.
Further Information
All runs must be streamed live to the moderator team whether through Discord, Twitch, Youtube, or any other publicly available method. Due to the number of people competing in the first and second runs of the tournament, only some notable runs will be re-broadcasted through the official First 2 Wurst Twitch channel, however we will try our best to represent everyone across the tournament.
This tournament will feature both a double elimination bracket and a free-for-all "best of" elimination bracket.
During the first phase of the tournament a free-for-all style bracket will be held where the top 64 players will move onto the next phase
Phase 2 onwards will use a double elimination bracket. Every contestant who has lost to their opposition will be able to have a second chance against another person who has lost. Whoever wins will continue in that bracket up until the final contestant.
For every phase, the surviving contestants will have to put their scheduled run in a google form that will be sent out in discord. Anyone who doesn’t submit their schedule in time will be alerted!
Scoring
Information
Different forms of runs will be awarded different score multipliers depending on their difficulty
Scoring Modes - (x0.00) = Score multiplier
Standard Health - Limited Ammo (x1.00)
Standard Health - Spawnlocked Ammo (x1.05)
1-Hit Health - Limited Ammo (x1.10)
1-Hit Health - Spawnlocked Ammo (x1.15)
Score Formula:
(Base Score) x (Score Multiplier) = (Final Score)
Scoring Examples
Ethiom101 Scores 58,000 points on a 1-hit limited ammo run that he died during, his score would be multiplied by 1.1 to give a final score of 63,800
Baldrickk scored 67,500 on a standard health spawnlocked ammo run, his score would be multiplied by 1.05 to give a final score of 70,875